/light ind left toggle
/light ind right toggle
/light ind all toggle
/light [rind/find/hazard] [on/off/toggle]
struct OutSimInputs
{
float Throttle; // 0 to 1
float Brake; // 0 to 1
float InputSteer; // radians
float Clutch; // 0 to 1
float Handbrake; // 0 to 1
};